Capstone Games - Evolving Gameplay

Québec

Québec - Main image
$35.19 $54.99 In stock

Québec puts you at the head of a powerful family determined to leave its mark by building the city of Québec. Across four centuries, you'll construct prestigious buildings and landmarks - but construction alone isn't enough. You must also gain influence within religion, politics, commerce, and culture while competing to shape the city in your colors. 

A game takes place over four centuries, and each player takes 5-7 turns per century. On each turn, players choose one of these actions:

  1. Start a new building with their architect
  2. Complete part of a building
  3. Send a worker to a zone of influence
  4. Take a leader card

By contributing to the numerous buildings, players acquire influence with the authorities of the time: religion, politics, commerce, and culture. Players also help build the famous La Citadelle.

During a scoring round at the end of each century, players earn points for the workers they managed to place in the five zones of influence. Québec introduces a unique and addictive majority rule. The player with the majority in a zone cascades half of their workers by moving them to the next zone. Workers moved in this way allow a player to score even more points. If a player still has the majority in the next zone, their workers cascade again – a potentially devastating ripple effect. This mechanism illustrates the interrelationship between the great zones of influence. Players must not only fight to get majorities, they must also erect the most prestigious buildings.

The game ends after the fourth century, then players receive points for the buildings they completed. The player with the most points wins.

Customer Reviews (4.6 / 5 · 5 reviews)

Timothy R. ★★★★★

The way the game stretches one family across four centuries is what got me — you're not just placing tiles, you're watching generations leave their mark on the same city. My first playthrough ran long because I kept second-guessing which landmarks to build.

Sofia ★★★★★

Four centuries of history packed into one box, and somehow the turns never feel repetitive. The landmark-building decisions actually matter by the final era, which I didn't expect going in.

Olivia Y. ★★★★★

The way your family legacy carries through those four centuries of construction gives every landmark real weight, and the pacing never drags even when you're deep into the 1700s. I lost an entire evening just planning out my next district.